SCALES AND EQUIPMENT
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Setting up a Battle
The Results of Battle
Moving
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Infantry in open order may 'double' i.e. move at charge speed every alternate move. While doing so and in the period immediately after, they count as 'winded'.
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| Infantry charged by cavalry while moving |
| Cavalry charged while stationary. |
| Troops still unrallied after a rout, pursuit, melee, unsuccessful charge |
| All troops crossing linear obstacles, or wading or swimming or climbing cliffs |
| Troops charged in flank or rear whilst frontally engaged or changing formation |
| Close-order infantry, and any pikemen or cavalry moving in woods, marshes or villages or on high hills. |
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Morale
| Distraction Factors | Morale Values | ||
| each figure removed this move as a result of shooting * | Troops | Morale Value | |
| If the unit is unformed. | A Class | 4 | |
| If the unit is shot at from, or has an enemy within charge reach behind, its flank. | B Class | 3 | |
| Missile troops or skirmishers on foot, charged by or in contact with cavalry. | C Class | 2 | |
| Missile troops or skirmishers in close contact with or charged by an enemy unit. | D Class | 0 | |
| Shock troops under fire while standing or retiring. | |||
| Mercenary or Regular troops declaring a charge against, or being charged by, any unit |
| Mercenary or Regular troops declaring a charge against, or being charged by, any unit |
| Another unit in their Battal breaks or passes in rout |
| The unit suffers 10% casualties in 1 move |
| The unit loses a round of close combat. |
| A unit is attempting to rally after routing. |
| The first time a Feudal or Knightly Battal comes within a normal move plus a charge move of the enemy. |
| During any subsequent move in which a unit of Knights or Feudal shock troops does not advance at over half speed |
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Enemy to rear and in charge reach or shooting at them |
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Each friendly unit routing within 500mm (200m) |
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Morale Results
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Leader Casualties.
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Shooting.
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Close Combat
.Impact-melee:
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Mixed-melee
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