Black Powder Blue Steel – Tactical Level Napoleonic Wargames Rules By Mike Collins

 

The problem with reviewing wargames rules is that you really cannot do them any justice until you have played a few games using them. That means finding an opponent, and asking them to also check through the rules. Unfortunately I have found that Napoleonic gamers often are very conservative in their approach to the period, and tend to stick to one set of rules, and be very partisan in their defence. Hardly the perfect way of obtaining an objective opinion. 

So it has taken me a few weeks to prepare the review of these rules, and my apologies for the delay in this case. 

The rules themselves are printed in an A4 format, and consist of 76 pages loose bound in a plastic spine. In addition pairs of play, order and units sheets are provided which require copying, or laminating for use in future games. The rules are illustrated throughout with colour photographs that are used to illustrate tactical formations as well as providing eye fodder. 

These rules are not simple, though they are fast! 

Although the game sequence can be quickly learned there are a lot of stages, and situations, during which units are required to undertake various tests. However the tests themselves are based on simply modified rolls of a die, and are quickly worked through. If required these tests can be made more complex, by adding in national characteristics, one of the extensive series of optional rules and army lists included in the publication. 

Perhaps the most interesting feature of these rules is the lack of small arms fire. This is because the author has adopted the philosophy that morale superiority, effected by class, training and tactical advantage, is the key factor in resolving combat. As someone with a Peninsular Allied army I found, and still find, this approach questionable, but worthy of debate. In practice however the three games that I played did not reveal any major problems, or hugely questionable results. 

The key to this I found was getting to know the rules. Mike has built into the rules a wide range of factors that can affect a units performance. As the player becomes more familiar with these the flavour of the game becomes fuller and more satisfying. 

Napoleonic rules abound on the market, but there is certainly room for these. Why not give them a try and broaden your mind! Recommended!

Available only directly from the author Michael Collins: -

 

Michael Collins

31 Heal Park Crescent

Fremington

North Devon

EX31 3AP

 
Price £10 in UK, £12 elsewhere (both inclusive of postage)

 

Also note that American Civil and Seven Years Wars versions in progress.

 

 

JOS

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